Callbacks

Complete list of all available callbacks

AimFeature::CanAutoWall

BothLast updated: 09/19/2026

Runs for a potential target if there is no LOS to see if we should target them.

Parameters

Table:Data

The table of the current data: { Weapon: Entity, Base: string, AmmoName: string, AimVector: Vector, StartPos: Vector, EndPos: Vector, Target: Entity }

Returns

boolean
Return true to mark the entity as hittable.

Examples

AimFeature::CanHit

BothLast updated: 09/19/2026

Runs for each entity after filtering to see if we can actually hit them or not.

Parameters

Entity:Entity

The entity to check if it should be hit.

AimVector:Vector

The current aim vector of the local player.

Returns

boolean
Return true to mark the entity as hittable.

Examples

AimFeature::GetWeaponInfoAndSpread

BothLast updated: 05/03/2025

Runs before no spread. Allows you to modify used values and implement custom no-spread yourself.

Parameters

Weapon:Weapon

The weapon to get the information for.

Returns

string
The class of the weapon.
string
The base of the weapon.
Vector
The spread vector of the weapon.
boolean
Whether or not to do engine no-spread (default Spread Vector logic)

Examples

AimFeature::Process

BothLast updated: 09/19/2026

Runs right before the aimbot logic runs allowing you to modify the target/position.

Parameters

No parameters available.

Returns

No returns available.

Examples

AimFeature::ShouldIgnore

BothLast updated: 09/19/2026

Runs for each entity before it is marked as a valid aimbot target (after filters).

Parameters

Entity:Entity

The entity to check if it should be ignored.

Returns

boolean
Return true to ignore the entity as an aimbot target.

Examples

Entity::DrawESP

BothLast updated: 05/03/2025

Runs for each entity when they are drawn to add custom ESP items.

Parameters

Entity:Entity

The entity to draw custom ESP items on.

Returns

No returns available.

Examples

Entity::GetList

BothLast updated: 05/03/2025

Allows you to modify the list of registered lua entities.

Parameters

No parameters available.

Returns

{... string }
The list of entities you want to override it with.

Examples

Entity::ShouldDrawESP

BothLast updated: 05/03/2025

Runs for each entity before it is marked as a valid esp target (after filters).

Parameters

Entity:Entity

The entity to check if ESP should be drawn for them.

Returns

boolean
Return true to skip the entity as an ESP draw.

Examples

Errors::ShouldSuppress

BothLast updated: 05/03/2025

Allows the ability to block and manipulate errors before they are sent to the server.

The Stack return may not have more than 19 entries.

Parameters

string:Error

The error message.

{ ...{function: string, source: string, line: number } }:Stack

The error stack.

Returns

boolean
Should the error be suppressed?
string
Override for Error.
{ ...{function: string, source: string, line: number } }
Override for Stack.

Examples

Hook::BlockRunString

BothLast updated: 05/03/2025

Allows you to block a RunString call.

Parameters

Path:string

The file path.

Contents:string

The file contents.

Returns

boolean
Return true to block the call.

Examples

No examples available.